![]() ![]() Elite: Dangerous has a few unique features that I personally like for one its the integration with the Xbox friends-lists in the Comm's Panel in the top left of your games screen. Not all of them have the same parts/upgrades, they don't have the same ships to buy, they don't sell the same commodities (for example like food, water, guns, etc.), and they all have different bulletin boards to do different contract missions. Why? Because every space station is different. You have to grind a lot (mainly for CR, in-game credits) and you have to visit a lot of space stations in order to upgrade your ship. Like always if its in Beta, the game will always be filled with glitches and bugs. But a few weeks later (within the last week of July of 2015), the game got patched/updated and then the game became addicting/playable again. Towards the beginning when Elite: Dangerous was launched in "Xbox Game Preview" (an early access program like Steam Early Access), I bought the game for $30 dollars and it had quite of few bugs, and crashes to the dashboard to the point where most players couldn't play the game for 5 minutes straight. Towards the beginning when Elite: Dangerous was launched in "Xbox Game Preview" Elite: Dangerous, well to start off.
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